Kings Quest 5 Cheat Codes





Absence makes the Heart go Yonder




SERENIA:

Crispin's cottage: Walk 2 south and into the town

Town: Talk to man with wagon, Enter and leave the Tailor's shop, Take SILVER COIN, "Take" barrel, Take FISH, Walk 2 west and enter the Bakehouse

Inside Bakehouse: Use the SILVER COIN to buy a PIE, Leave the Bakehouse and walk 2 west

Bees: Throw the FISH to the bear, Take HONEYCOMB from hole in the tree, Take STICK, Walk 1 north

Ants: Throw the STICK to the dog, Walk 5 west and 1 south

DESERT:

Oasis 1: "Take" water, Walk 2 north and 3 west

Temple oasis: Hide behind large rock, (Wait for the bandits), "Take" water Walk 1 east and 3 south

Skeleton: Take OLD SHOE, Walk 2 south

Oasis 2: "Take" water, Walk 1 south and 4 west

Bandits: "Take" jar, Enter the small tent

Inside tent: Take STAFF, (Be careful not to waken the bandit), Leave the tent, walk 1 east and 3 north

Oasis 3: "Take" water, Walk 2 east and 4 north

Temple: Knock on the door with the STAFF

Inside temple: Take BRASS BOTTLE, Take GOLD COIN (Be quick!), Leave the temple and walk 1 south

Temple oasis: "Take" water, Walk 8 east

SERENIA:

Gypsies: Give GOLD COIN to the man, (Movie time - you'll get an AMULET), Walk 1 east

Weeping tree: Talk to tree, Walk 1 east and 1 north

Forest path: Wear AMULET, Walk 1 west, 1 east and 1 north (Note: You can't leave the forrest where you arrived)

Witch's house: Talk to witch, Give BRASS BOTTLE to the witch, Enter the house

Inside witch's house: "Take" trunk, Take SPINNING WHEEL, "Take" drawer, Take POUCH, Open POUCH (You discover 3 EMERALDS), Take KEY from the lamp, Leave the house and walk 1 east

Tree with small door: Use the KEY on the door, Take HEART, Walk 2 west

Forest with "eyes": Put HONEY(COMB) on the ground, (You'll get a lump of BEESWAX), Give EMERALD to the "eyes", Give EMERALD to the "eyes", Give EMERALD to the "eyes", Walk 2 west

Elves' cavern: (Movie time - you'll get a PAIR OF SHOES)

Warning sign: Walk 1 west

Weeping tree: Give HEART to the tree, Take HARP, Walk 1 west

Gypsies: Take TAMBOURINE, Walk 1 east and 1 south

Gnomes: Give SPINNING WHEEL to the gnome (You'll get a MARIONETTE), Walk 1 south

The Inn: "Take" haystack (The Ants will help you - you'll get a GOLDEN NEEDLE), Walk 1 east and almost across the screen

Bakehouse: Throw the OLD SHOE at the cat, Walk 1 east and into the town

Town: Enter the Tailor's shop

Tailor's shop: Use the GOLDEN NEEDLE to buy the CLOAK, Leave the shop and enter the Toy shop

Toy shop: Use the MARIONETTE to buy the SLED, Leave the shop and enter the Shoe shop

Shoe shop: Give PAIR OF SHOES to the man (You'll get a HAMMER), Leave the shop, walk 3 west and enter the Inn

Inside the Inn: Talk to men (Movie time)

Inn's cellar: (The rat will help you), Take ROPE, Use the HAMMER on the door, Leave the cellar

Inn's kitchen: "Take" the cupboard, Take LEG OF LAMB, Leave the kitchen through the left door

The Inn: Walk 1 north and 2 east

Snake: Play the TAMBOURINE, Walk 1 east

MOUNTAINS:

Snowy path: Wear CLOAK, Walk northeast on the path

Frozen waterfall: Throw the ROPE to the rock overhang, "Take" (climb) the rope

Upper trail: Eat (half) the LEG OF LAMB, "Take" (jump) on rock outcroppings no. 1 - 3 - 5 - 6 - E, Walk over the log and 1 east

Slope: Use the SLED

Crevasse: Walk 1 east

Outside ice castle: Give LEG OF LAMB to the eagle, Enter the castle

Icebella: Play the HARP (Movie time)

Dangerous path: Walk northeast on the path

Outside cave: Throw the PIE at the yeti, Enter the cave

Crystal cave: Use the HAMMER on the beautiful CRYSTAL, Walk 1 south and 2 west (Movie time)

Dangerous path: Walk 1 south

Twisty path: Walk (and climb) towards the pool of water

Roc's nest: Take LOCKET

OCEAN:

Beach: Take IRON BAR, Walk 1 north

Waterfall: Put BEESWAX in the boat, "Take" boat

Ocean: Sail 3 east and 1 south (Movie time)

Narrow ledges: Play the HARP, Take FISHHOOK, Walk 1 west

Sandy path: Take Cedrik, Walk 1 west

Island beach: Take SHELL, "Take" boat

Ocean: Sail 4 west

Shipwreck house: "Take" bell, Give SHELL to the man (Movie time)

MORDACK'S ISLAND:

Rocky beach: Take FISH, Walk 1 north

Serpent statues: Use the CRYSTAL on the statues, Walk 1 north

Mordack's castle: Walk down the stairs and left on the trail

Platform: Use the IRON BAR on the grate, "Take" (climb down) the open grate

Labyrinth: (Follow the map to a place marked "B" - remember to turn the map when Graham changes direction)

Beast corner: Give TAMBOURINE to the beast, Take HAIRPIN 200 (Follow the map to the place marked "D")

Labyrinth door: Use the HAIRPIN on the door, "Take" door

Pantry: "Take" cupboard, Take BAG OF PEAS

Kitchen: Talk to girl, Give LOCKET to the girl, Talk to girl, Walk 2 east

Dining hall: (Save game), Walk 1 south

South end of the hall: (If the cat is there, restore game and try again), (Wait for the beast and let it catch you)

Cell: Look into mousehole, Use the FISHHOOK to get the CHEESE (Wait for Cassima), Walk (climb) through the hole

Labyrinth: (Follow Cassima through the labyrinth)

Labyrinth door: "Take" door

Pantry: Walk 1 north and 2 east

Dining hall: (Save game), Walk 1 south

South end of the hall: (If the cat is there, restore game and try again), (Wait for the beast), Throw PEAS at the beast, (You'll get an EMPTY SACK), Walk 1 west and 1 east (If the cat is not there, keep walking through the door until it appears)

South end... / Foyer: Throw the FISH to the cat, Put the cat in the EMPTY BAG (If necessary walk 1 west to the Foyer)

Foyer: Walk 1 north (upstairs), 1 west and 1 south

Library: "Take" (read) tome on the desk (Wait until Mordack goes to bed), Walk 1 north

Mordack's bedroom: Take MORDACK'S WAND, Walk 2 east

Laboratory: Walk upstairs and towards the machine on the right

Machine: Place MORDACK'S WAND on the machine, Place CRISPIN'S WAND on the machine, Throw the CHEESE in the machine, Take CRISPIN'S WAND back

Laboratory: (Movie time), Use CRISPIN'S WAND on Mordack (Flying lizard), Select TIGER SPELL (No. 4), Use CRISPIN'S WAND on Mordack (Dragon), Select BUNNY SPELL (No. 2), Use CRISPIN'S WAND on Mordack (Cobra), Select MONGOOSE SPELL (No. 1), Use CRISPIN'S WAND on Mordack (Fire), Select RAIN SPELL (No. 3), (Movie time).




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