Leisure Suit Larry I Cheat Codes
The Land of the Lounge Lizards
WALK-THRU
- INTRODUCTION
- Good evening, Swinging Singles. It's 10 o'clock, and you're without
a date, as usual. But here in Lost Wages, you need not be alone... not
if you've got plenty of cash, elementary social skills, an good supply
of breath spray, and a willingness to try anything once. As LEISURE SUIT
LARRY, you've determined to make this the last lonely night of your life.
- This walkthru offers only one particular way to play LEISURE SUIT LARRY.
There is a great deal of flexibility in the game, however, and the game
can be completed with many fewer points than you will earn using this walkthru,
although you may miss some very funny and unusual experiences.
- A few necessary conventions. First of all, the game occasionally requires
you to perform some basic human functions. For the purposes of this walkthru,
we'll say "USE" where another less delicate word will work just
as well. Also, for women playing LEISURE SUIT LARRY, you're going to have
to learn to think like a man. For the most part, that means forget the
subtlety. In this game, outright deviousness and persistence gets the girl.
- Inventory control is a cinch in LEISURE SUIT LARRY. You can hold everything,
and only rarely will the game let you drop or otherwise misuse something
before you've used it for the correct purpose. The game designers have
also apparently learned where elephants go to die...your mouth. Thus, you
have a large (but not bottomless) supply of breath spray. You'll want to
USE SPRAY whenever somebody begins to make snide comments regarding your
oral hygiene. Never walk out into the middle of the street, despite their
seeming desertion. And NEVER linger in a dark alley.
- Before you start, you'll have to take a little exam to prove your age.
No help with this one -- you'll have to prove your age on your own. And
you won't find the answers in any encyclopedia.
- You begin your evening in the Land of the Lounge Lizards in front of
Lefty's, sleazy bar nonpareil. You'll find you've got (in addition to your
breath spray) $94 in your wallet, as well as some notes and business cards
you won't need, and credit cards (which won't work in this game). You've
also got a working Bolex watch. This game spends a lot of time tipping
the hat to Infocom, so you've got the requisite lint. OPEN DOOR and go
in.
- WALKTHRU / SOLVEWhat atmosphere!
Notice the fine velvet art and the refined clientele. I was in a place
like this in Upper Sandusky, Ohio once, but that was decades ago, and it's
a long story. SIT on the empty stool at the bar. You can order all the
beer and wine you like, but make sure you ORDER WHISKEY. You're wise enough
not to drink it, but around here, it's not tough to find somebody who will.
The young lady at the bar just isn't very responsive (unless you pinch
her), and the only other person talking is the guy with the ancient punchlines.
So head through the doorway at the top of your screen. Somebody's left
a perfectly good rose sitting on the table. Might be a perfect gift for
a lady (if you can find one), so pedal over and take it. TALK TO THE DRUNK,
but watch where you step: too near his groin and he gets crotchety. Perhaps
doing a good deed might get you one in return, so GIVE THE WHISKEY TO THE
DRUNK. In boozy, sodden gratitude, he'll give you a remote control. That's
all you'll get out of him, so head for the bathroom to the right. Now,
this is quite obviously not the men's room, for a couple reasons, but you
wouldn't know it from reading the walls. EXAMINE them enough times and
you'll get a cryptic "password." Remember it. And as long as
you're there, USE THE TOILET. No doubt some of Larry's best thinking gets
done that way. When you're done, don't flush the toilet unless you've saved
the game first. EXAMINE THE SINK, too. More evidence that this is the ladies'
room (or perhaps it's co-ed). TAKE THE RING, and wash your hands if you
like, for all the good it will do you. You'll probably need to WIPE HANDS
on something since there's nothing here that's "sanitized for your
- protection." Leave the bathroom and head for that lovely red naugahyde
door in the bar. KNOCK ON THE DOOR and somebody peers out at you. Give
him the password and go on in. Friendly looking fellow. He's guarding the
goods upstairs, but he can be distracted. Since you can't turn on the television
by hand, you'll need to USE REMOTE CONTROL to turn it on, and if you hunt
long enough for a program that appeals to the pimp's intellectual instincts,
you'll surely find one. Once a program's caught his eye, you can wend your
way upstairs. Just LOOK at her. She IS a mess, isn't she? Think carefully
about this! Remember, it's the Eighties, and going unprotected in this
situation can (and is!) deadly. We don't want your first time to be your
last, so let's go get some protection. Before leaving, you might want to
grab that box that's sitting on the table by the window. It's as easy as
taking candy from a bimbo. OPEN THE WINDOW and climb out. You can leave
the old-fashioned way, too, but this way's shorter and will net you an
important tool. Once you're on the fire escape, notice that little object
in the other window. You won't be able to get it till much later, though,
so don't worry about it. Walk to the left end of the fire escape, and you'll
find the shortcut to the ground floor. And while you're sitting in that
bin, reflect on all the wonderful, useful things non-playing characters
tend to throw out in adventure games...rotten cloves of garlic, bones,
notebooks, and so on. So EXAMINE GARBAGE and take what you find. EXIT the
bin and walk to the cab stand in front of the bar. There are three marked
cab stands in LEISURE SUIT LARRY, but you can call a cab from any screen.
The cabby is impatient, so try to position yourself in the center of the
screen, right by the curb, when you CALL CAB. ENTER CAB and you're on your
way. TALK TO THE CABBY and he'll give you the rundown on Lost Wages hot
spots. At the moment, you want to hit the Convenience Store, so tell the
cabby. When you arrive, PAY CABBY. For a startling bit of realism, remember
to TIP CABBY as well. Go straight into the store -- don't stop to talk
with questionable characters. Besides, you don't have what he wants...yet.
In the store, the first thing that'll probably catch your eye is the magazine
rack. TAKE a magazine, and be sure to READ it. It's a well-disguised clue.
Then wander over to the back aisle of the store, on the left, and LOOK
AT THE SHELF. That wine is a worthwhile investment (vintage pending). At
last, you may nonchalantly wander over to the counter and discreetly ASK
CLERK ABOUT CONDOM. It's like trying to order a burger in some fast food
joints you've visited. This clerk is used to shady characters like yourself,
so don't try to leave without paying. Once you're back outside, the sailor
will accost you again. When he asks you for spare change, type GIVE CHANGE
TO BUM and the program will tell you that you don't have any. Wait a second,
and he'll hit you up for wine. G'wan, be a sport. Hand over that Mad Dog
20/20, and you'll get some advice (and a useful souvenir). Remember that
advice; this guy's obviously been around. Before you head back to Lefty's,
EXAMINE THE PHONE on the sidewalk. Jot down that number. Maybe it'll lead
to a meaningful relationship. Call now, before midnight tonight. DIAL PHONE
and give it your best shot. Good thing you're used to rejection. Just for
the heck of it, walk off to the right, to the next screen. The disco looks
like a potential "meet market," but you'll find you're not up
to their standards. At the moment, anyway. So call a cab -- there's nowhere
else around here to go. But after all, the night is still young. Let's
drop by that Casino the driver mentioned before going back to Lefty's.
When you get out of the cab, there may be a gentleman decked out in a pickle
barrel. He may not show up till later, but at any rate, you're well-heeled
enough to purchase one of his apples. So do it. Then go on into the Casino.
SIT at the Blackjack table or PLAY SLOTS, whichever's your speed. Either
way, you're going to want to break the bank here. The odds are much more
favorable at the BLACKJACK table, if you know how to play (This is a great
time to learn!), but the payoffs are greater at SLOTS. You need to use
the SAVE function often here. SAVE the game right before you make your
first bet, and name the save after the amount of money you have. Then keep
playing, and SAVE the game each time your total funds exceed the amount
you had in the last saved game. For easy reference, keep changing the name
of the save to reflect your total cash. The game will end when you hit
$250. Now head "north," to the top of your screen, into the adjoining
room. You've got no pride, Larry, you're a desperate man. So dig around
in the ashtray. You'll find the all-important Disco Pass. Take it and head
into the Cabaret to the right. Sorry, Uncle Lar', no foxes cruising here.
Perhaps if you wait a bit. Take a seat at the bottom right-hand table.
Sitting on the comic's whoopee cushion's worth a point. The comic may be
performing, or perhaps it's the chorus line, but either way, nobody shows
up, so don't linger. Leave the casino, call a cab, and head for the Disco.
When the bouncer gets in your way, SHOW PASS to him, and he'll let you
through. Once upstairs, you spot her...the woman of your dreams! She's
sitting all alone. Stop licking your chops, get over there and sit with
her. LOOK at her. What's the gentlemanly thing to do? ASK HER TO DANCE.
Hurry out onto the dance floor and do your stuff. John Travolta, eat your
heart out (actually, this number seems to owe a bit to the Disco scene
in AIRPLANE). Go back to the table when the dance is over and SIT again.
LOOK at her again and TALK. Be persistent. Keep TALKing, and eventually
you'll find some common ground. Wish it were that easy in real life! Fawn
is a 100% Certified Golddigger, but you found all these nifty presents
at Lefty's, so it's not really costing you anything. GIVE her the rose
(or the candy, or the ring...the order doesn't matter). Oooh, I just LOVE
shallow women! Actually, the hooker's shallow, too, but Fawn is blonde.
Give FAWN another present. She still doesn't seem too turned on, so go
for broke. Give her the last present. Well, it looks like you're going
have to do some serious forking over if you want this relationship to work.
And you're going to have to make a lifetime commitment. Well, you're only
playing a game; and no guts, no glory. Besides, you can afford it. So give
Fawn what she wants. Don't worry, she's not going to run off: She really
IS going to rent the Honeymoon Suite for the two of you. Leave the Disco
and take a cab to the Chapel. Once you're outside the Chapel, you may notice
a quiet, unassuming gentleman lurking by the cab stand. Just for giggles,
go over to him. Hmmm. At least he doesn't want to sell you anything. TALK
to him for a point. Now go into the Chapel, and take that last long walk
down the aisle. Look around all you like, but they're waiting for you to
MARRY FAWN. She likes to build up the anticipation, doesn't she? Too bad
you're not carrying around "No Tease." Leave the chapel and head
left to the Casino. Enter the Casino, go straight back to the Great Glass
Elevator. PRESS FOUR. The Honeymoon Suite is the room with the heart on.
Knock on the door, and Fawn will let you in. But first, a little mood music.
Turn on the radio. Unfortunately, the commercial (remember the phone number)
gives Fawn an idea, and you'll have to make a little trip before you consummate
the relationship. Go back down to the first floor (PRESS ONE). There's
a phone, but somebody's gummed up the works. At this point, check your
finances; you're probably down to just a few bucks. You're going to need
about $40 for the next bit, so stop at the Casino and build up your cash
supply to $40 or $50, but don't bother with more than that yet. There's
one phone that works, and that's the one outside the Convenience Store.
So take a cab back there. Be sure to ANSWER THE PHONE. What goes around
comes around, right? [Note: Also call Sierra On-Line for another five points.]
Call Ajax Liquors and order WINE. When they ask where you want to have
it delivered to, be specific: HONEYMOON SUITE AT THE CASINO HOTEL. If you
just say Casino Hotel, it won't get there. And whatever you do, don't even
THINK about getting the wine yourself at the Convenience Store. Try it
if you like, but save the game first, and get ready for a hairy ride back
to the Casino. Head back to the Casino, and go back up to the Honeymoon
Suite. Fawn will want you to pour the wine, first...and now comes the big
payoff. Get undressed, or kiss her, or whatever you care to. Sorry, Larry,
I guess it's just not your night. The woman of your dreams turned out to
be a nightmare. Fortunately, you're not too stuck. You got some great advice
from the bum outside the Convenience Store. So USE KNIFE and TAKE ROPE.
Then go downstairs, and using the same technique as before, build your
finances back up to at least $45. Larry, maybe you're better off sticking
to a sure thing. After you've got some bucks again, take a cab back to
Lefty's. You're going to lose your District Three Virgin's Card if it's
the last thing you do. Again, knock on the naugahyde door, give the password
(the pimp remains transfixed in front of the television...just look at
those glazed eyes), and head upstairs. Go around to the front of the bed
and UNDRESS. Now, USE THE CONDOM. SAVE GAME just in case. And now, Larry,
you're not going to be the same "Larry" anymore. Find a verb
you're comfortable with and go to it. Pick a traditional action, though
-- a kinky one may end the game quickly. A little anti-climactic, eh, Larry?
(rim shot) One more thing, before you leave her with that glow of apathy,
be sure to REMOVE CONDOM. Otherwise the cops'll getcha for indecent exposure.
Why don't they go bother the guy outside the Chapel instead? Exit via the
window, but don't go to the left yet. You're now equipped to get the pills
in the other window, thanks to the hint in "Jugs" magazine. Go
to the right end of the fire escape and TIE ROPE TO RAILING. Then TIE ROPE
TO ME. GET PILLS. You'll have to open that window somehow. Check your inventory.
One of the few unused articles is ideal for breaking and entering. BREAK
WINDOW WITH HAMMER. Now GET PILLS. Examine them. That thing after the "F"
isn't a one, by the way. To get down, you'll have to GO TO FIRE ESCAPE
and UNTIE ROPE. Now you can take the express to the dumpster and EXIT it
again. Go out front. Where haven't we looked for female companionship?
Well, the casino hotel's got eight floors. Maybe we can scare up a date
there. Take a cab to the casino, get in the elevator, and start knocking
on doors. Eventually, you'll find yourself up on the eighth floor, the
penthouse. There's a beautiful brunette sitting by herself at the desk.
(Aren't there any REDHEADS in this game?) Be sure to check her out carefully,
so you know what you're getting into, and turn on the charm. TALK to her
(and again, you'll have to be persistent if you want to learn about her).
At some point, she'll stop being communicative and the program will urge
you to find a medical stimulant. By now, you should have figured out that
the pills are Spanish Fly. Give them to Faith. Maybe this is what you've
been waiting for, Larry. But as it turns out, Faith has incredible will
power, so it's not to be. But now that she's gone, check out her desk.
Once you've noticed the button, you'll want to do the obvious. That means
PUSH BUTTON, Larry. Geez, some people.... Go into that elevator. You emerge
in the penthouse, tastefully decorated with Mark Crowe's finest efforts.
Before you go hunting for the gurgling sound, go back and to the right
around the partition. You'll find yourself in the bedroom. Open the closet
door and go inside. The screen won't change, but LOOK while you're in there,
and TAKE anything that looks interesting -- that inflatable love doll,
for example. "I'm gonna buy a rubber doll that I can call my own...."
EXAMINE it. It's doubtful that you'll find a meaningful relationship with
Olga (I'm just guessing that's her name), but you'll never know unless
you try. BLOW UP DOLL. And there she is, in all her vinyl splendor. Time
once again to explore nature's glorious mysteries, so USE DOLL (or whatever).
The machine will balk at the idea, but answer YES to the question. Well,
Larry, perhaps you should have been gentler. Follow Olga out to the terrace.
And meet the REAL woman of your dreams! Look carefully, and you can find
her name (it's on the towel, and it's a clue). TALK to her, and she'll
invite you in for a dip. Take her up on it. UNDRESS, and you'll dive right
in. LOOK at her. She won't want to talk -- mere words cannot express what
she's got in mind for the two of you. Notice the "come hither"
look, none of this coy "wink wink nudge nudge" business. She's
trying to seduce you, but you need to give her a particular item. Think
of her name and look at your inventory. C'mon, you know what she really
wants, don't you? GIVE APPLE TO EVE. Then lie back and enjoy, Larry. You've
earned it.
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